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Esports Integrated (ESI) Launches the Inaugural Malaysia Esports League 2021 (MEL21)

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ESI Announces the Success of Malaysia Esports League 2021 (MEL21) and the Closing of MEL21 National League
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The Minister of Youth and Sports (KBS), YB Dato’ Sri Reezal Merican Naina Merican announced the launch of Malaysia Esports League 2021 (MEL21). As part of KBS’s National Esports Blueprint and through Esports Integrated (ESI), the inaugural state and national level esports league will be held from 10 July till 10 September 2021 featuring a prize pool of RM200,000. MEL21 aims to provide a sustainable platform for grassroot players of all levels (amateurs, semi-professional and professional) to compete and showcase their talents via a national esports league. The leagues will be conducted fully online, in accordance with the SOP set under the National Recovery Plan – Phase 1.

MEL21 is organised by ESI, an initiative under the purview of KBS, in collaboration with 16 state esports associations. MEL21 will be held in two stages: State Leagues and Nationals, and will feature four very popular game titles amongst local esports enthusiasts: PlayerUnknown’s Battlegrounds Mobile (PUBGM), Mobile Legends: Bang Bang (MLBB), EA Sports FIFA21 and Dota 2.

“The organisation and execution of MEL21 under the ESI initiative is part of KBS’s main strategic focus under the National Esports Blueprint and allocated under 2021’s budget. This is to develop an exciting, sustainable and inclusive ecosystem for all esports enthusiasts.” said YB Dato’ Sri Reezal Merican Naina Merican, the Minister of Youth and Sports.

“Many tournaments held in Malaysia are catered towards professional players, whilst amateur and semi-professional players are only able to compete in smaller tournaments – which is the gap that MEL21 aims to fill in. By organising the first national level esports league, the development of players can be further expanded and their talents highlighted to the masses.” said CEO of ESI, Ahmed Faris Amir.

“We’re excited to be able to co-organise MEL21 with the support of all 16 state esports associations, a partnership that is aimed to last for many editions to come. The support of game publishers such as Moonton and Tencent Games are also indicative of the industry’s interest towards the development and participation of grassroot level talents.”

MEL21’s first stage, the State Leagues, will be held from 31st May to 30th June 2021 and will be conducted simultaneously across 13 States and 3 Federal Territories. Qualification round will be held in a knockout best of three format before the finalists compete in a round-robin format during the League Proper round. Winners of each category will bag RM2,000 and will represent their state in the second stage, Nationals, happening from 5th July to 30th July 2021. The National  League will be using a round-robin format held within three weeks, and teams or players with the highest points will win RM20,000 cash prize and be crowned as the National Champion.

Asia

NODWIN GAMING BRINGS THE EXCLUSIVE HINDI BROADCAST OF APAC LAST CHANCE QUALIFIERS

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NODWIN GAMING BRINGS THE EXCLUSIVE HINDI BROADCAST OF APAC LAST CHANCE QUALIFIERS
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The Hindi broadcast will run on Nodwin Gaming YT channel from 11-17 October

South Asia’s Leading esports company NODWIN Gaming is all set to do the exclusive Hindi broadcast of the Asia Pacific Last Chance Qualifiers dated from 11-17 October on Nodwin’s official Youtube channel.

The APAC LCQ will play the best teams from Korea, Japan, China, Southeast Asia and South Asia in the penultimate qualifiers for the Valorant Champions Tour. The South Asia region saw an open door to the APAC LCQ through the Valorant Conquerors Championship by Nodwin Gaming that earned the winner a slot in the qualifiers for VCT. Indian team Global Esports emerged victorious and advanced to the APAC LCQ.

For the first time in PC esports history, South Asia witnessed a total peak viewership of 60K and garnered 6 million views for the whole tournament. Out of which 76.6% was for the Hindi broadcast alone. The hype and the reception for the India qualifiers and the Grand Finals were phenomenal considering the number of people tuning in to watch the matches. The Grand Finals of VCC happened to be El-Classico, the synonym for the greatest rivalry in the Indian Valorant circuit between Global Esports and Velocity Gaming. The tournament ended with Global Esports winning 3-2 in a nailbiter. From losing India Qualifier #1 to winning the title, GE won hearts and praises from all around the world. We will get to see them competing in APAC LCQ for a slot in VCT.

“APAC LCQ is taking the finest team forward and we can’t wait to see how the competition pans out. After giving a great reception for VCC, I’m sure the fans will be eager to watch the LCQ as well and what could have been better than a dedicated Hindi broadcast by Nodwin itself. Let’s make our presence felt. All the best to the lads at Global Esports, make us proud”, said Akshat Rathee, MD & Co-Founder, NODWIN Gaming.

“LCQ broadcast in Hindi is a great way to bring our community together to cheer for Global Esports, and when you have the entire region rooting for you, anything is possible! Personally, I am a big fan of Global Esport’s journey so far and I will definitely be rooting for them on the Hindi broadcast on Nodwin Gaming’s channel. Do drop by to send some luck to the boys. All excited to see some Skrossi supremacy”, said Sukamal Pegu, Publishing Leader, India & South Asia, Riot Games

The hype created from the Valorant Conquerors Championship by NODWIN Gaming solidified the region’s presence in the global map of Valorant esports and its journey in the VCT.

The exclusive Hindi broadcast is aimed at bringing a local flavour to great competition for the ardent lovers of the game and the tournament in India.

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Asia

Sands China, BOC Macau to Launch Co-branded UnionPay Credit Card

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sandschina.com
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Sands China and the Bank of China Macau Branch have unveiled plans to issue a co-branded UnionPay credit card for Macau residents next month.

According to Sands China, the cooperation is in line with the initiative of “jointly promoting connections between electronic payment systems in the Greater Bay Area” as proposed in the Outline Development Plan for Guangdong-Hong Kong-Macao Greater Bay Area, and the newly released general plan for building a Guangdong-Macao in-depth cooperation zone in Hengqin.

It also seeks to enhance payment convenience while supporting the recovery of the tourism industry.

“Through the collaboration, the two parties will leverage their respective strengths to provide the public with better and more convenient leisure, entertainment and payment experiences,” Sands China said.

The cooperation was formalised at a signing ceremony on Tuesday, attended by Dave Sun, Senior VP and CFO of Sands China Ltd, and Chan Hio Peng, Deputy General Manager of Bank of China Macau Branch.

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Asia

iSoftBet signs aggregation deal with Mikadogames

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iSoftBet signs aggregation deal with Mikadogames
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iSoftBet, the leading online games supplier and content aggregator, has agreed an aggregation partnership with Japanese arcade-style slots provider, Mikadogames.

Offering an alternative to narrative-rich gameplay since it was founded in 2017, Mikadogames creates innovative games and animations inspired by Japanese anime cartoons.

The deal will see a selection of Mikadogames’ GLI certified games added to iSoftBet’s aggregation offering, including the provider’s skill-based sports titles such as The Penalty Kid and Darts Roulette and its fruit machine-inspired Pachinko slots.

Active in 20 regulated global markets, iSoftBet asserts its reputation as an industry leading supplier by providing some of the biggest operators with top performing casino games and the quickest route to market via its aggregation platform, engagement tools and services.

Denisa Csepregi, Commercial Aggregation Manager at iSoftBet, said: “We are always scanning the market for up-and-coming providers that employ unique approaches in game design, and Mikadogames do just that.

“The addition of their exclusive content to our aggregation offering is the first step in what we hope will be a great relationship with even more unique content to come.”

Keiko Tsunego, IT Manager at Mikadogames, said: “iSoftBet’s distinguished aggregation platform adds considerable value to the brand’s name and to our subsequent partnership. We are very satisfied with the agreement and look forward to seeing how our relationship materialises in the months ahead.”

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