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Latest News Group Publishes Q2 2020 Interim Report

George Miller


on Group Publishes Q2 2020 Interim Report
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Q2 Interim Report | 3 months ended 30 June 2020


  • Revenues totalled EUR 5.69 (4.42) million, an increase of 29%.
  • Adjusted EBITDA excluding non-recurring costs totalled EUR 3.25 (0.99) million, corresponding to an adjusted EBITDA margin of 57 (23)%.
  • EBITDA totalled EUR 3.14 (0.94) million, corresponding to an EBITDA margin of 55 (21)%.
  • Net cash generated from operating activities was EUR 2.93 (1.62) million.
  • New Depositing Customers (NDCs) totalled 24,986 (19,487).


  • Revenues totalled EUR 9.46 (9.67) million, a decrease of 2%.
  • Adjusted EBITDA excluding non-recurring costs totalled EUR 3.99 (2.75) million, corresponding to an adjusted EBITDA margin of 42 (28)%.
  • EBITDA totalled EUR 3.70 (2.70) million, corresponding to an EBITDA margin of 39 (28)%.
  • Net cash generated from operating activities was EUR 2.98 (2.67) million.
  • New Depositing Customers (NDCs) totalled 41,082 (46,752).


  • Colorado Approval | The Group received approval from the Colorado Limited Gaming Control Commission to provide marketing services to licensed gaming operators in the state.
  • The American Gambling Awards | An Honorary American Gambling Award was presented to Rep. Brandt Iden of Michigan.  A full program was postponed until 2021 in view of the COVID-19 pandemic.
  • COVID-19 Pandemic | As anticipated, the spread of the COVID-19 virus forced postponements or cancellations of sporting events worldwide negatively affecting sports revenue in the second quarter. Online casino and other non-sports games saw increased demand.
  • Publication of Annual Report | The 2019 Annual Report and Consolidated Financial Statements was published on April 24, 2020 and is available on the official website of the Group (
  • Trading Update | The Group published a trading update on June 26, 2020.
  • The Annual General Meeting | held the annual general meeting on June 22, 2020. The annual report was approved and the directors and auditors re-elected.


  • Launch of on the US market | Group launched in regulated US states to empower American online slot players.
  • Sweden deposit and bonus limitations | The Swedish government temporarily introduced deposit and bonus limitations for gambling operators from July 2 to December 31, 2020.

“The Group delivered a record performance in Q2 in terms of revenue, EBITDA, casino NDCs and earned NDCs despite pausing media buying and virtually no sporting events. Our strategy to scale OPEX to invest in superior products and best-in-class technology clearly bore fruit in the quarter with significant improvements in search performance, monetization and operational efficiency.” – Charles Gillespie, Chief Executive.

Latest News

Betsoft Gaming Goes Back to the Future with Latest Release MILES BELLHOUSE AND THE GEARS OF TIME

Niji Narayan



etsoft Gaming Goes Back to the Future with Latest Release MILES BELLHOUSE AND THE GEARS OF TIME
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Betsoft Gaming is going to launch its new game “Miles Bellhouse and the Gears of Time” next month.

The game showcases Steampunk themes and iterations of dynamic scientist, Miles, and his sidekick robot, Gizmo, at different ages. The action moves quickly but randomly: Past, Present, Future and back again – all can give you the chance to stay one jump ahead for untold pay-out potential. The game is slated for release on 5 November 2020.

Timepieces, aviator goggles, cogs and wheels – even Miles and Gizmo – are symbols and fly around the grid. Bronze coloured tubes emit blasts of steam, piercing whistles and blazing lights. ‘Brain waves’ literally flash across the screen to land on the squares, while an electrifying soundtrack adds to the excitement.

Using Betsoft’s renowned technical expertise, Miles Bellhouse and the Gears of Time delivers 5×5 reels where players can form winning clusters of symbols in a unique Cluster Pays system. With 1 or more Clusters on selected positions, you raise the chance of triggering the Time Travelling features – Past, Present and Future.

“Betsoft Gaming is renowned for the quality of its releases and Miles Bellhouse and the Gears of Time is no exception. The sequel is world class and is sure to be a hit with players. From gamification, theme, features and mechanics – the game shows that Betsoft continues to deliver to both our clients and players,” Kai Botha, Marketing Manager at Betsoft Gaming, said.

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Industry News

GameArt Joins Stakelogic’s Greenlogic Partner Programme

Niji Narayan



GameArt Joins Stakelogic’s Greenlogic Partner Programme
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GameArt, the leading provider of high-quality digital gaming products, has partnered with Stakelogic to take advantage of its Greenlogic programme.

GameArt will now have access to over 500 operators worldwide through the Stakelogic developer’s partner platform, significantly boosting GameArt’s global presence and introducing their unique content to new markets.

Offering access to some of the biggest names in the industry, such as Kindred, Pokerstars, GVC and Betsson, the Greenlogic partner platform has already proven extremely popular and gained industry-wide recognition, attracting well established providers and some of the best up-and-coming studios to join its family.

“Our Greenlogic partner program has been an unparalleled success to date, and this is only emphasised by GameArt becoming the latest studio to sign on. It is our aim at Stakelogic to provide the very best gaming content available, either through our own talented in-house studio or via the impressive capabilities of independent studios who may be finding it hard to gain a foothold in such a competitive market place, or choose to fully focus on game development. GameArt is a stellar signing for Greenlogic and we look forward to working with their team for many years to come,” Stephen van den Oetelaar, CEO of Stakelogic, said.

“This is a pivotal moment in GameArt’s history and one which demonstrates the level of excellence our dedicated team have reached in the art of game development. Being able to offer our extensive library of games to even more operators across even more markets is a very exciting prospect, and one which we intend to grasp with both hands,” Stefano Picone, CEO of GameArt, said.

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Epic Esports Events invites streamers to collaborate

George Miller



Epic Esports Events invites streamers to collaborate
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Epic Esports Events invites independent streamers to collaborate in the second season of EPIC League. The tournament organizers are also announcing recruitment of community casters for the official broadcasts of the season’s games.

Mark Averbukh, Epic Esports Events Product Director:

“Epic Esports Events is inseparable from the esports community. We are confident that the synergy between the EEE and the audience can deliver amazing results. We respect the work of independent streamers and we are certain that the community should have a choice in which voiceovers to watch the EPIC League. Therefore, we have developed a proposal which lets streamers comment with minimal delay, and we hope that many people will be interested.“

Independent streamers can broadcast EPIC League Season 2 content on their channels, subject to the following conditions:

  • No visual and voice advertising;

  • Every 60 minutes streamers are to post a link to the official broadcast of the event in the chatbot. For example: “Official broadcast is available on and”;

  • 15 minutes delay after the broadcast on Dota TV;

  • Using a unified broadcast name, e.g. “EPIC League TEAM1 vs TEAM2”*.

Community casters are also invited to collaborate. Pre-qualified community casters will be able to stream EPIC League matches with minimal latency, as well as receive tournament rewards.

Streamers interested in cooperation must fill out the form by November 2 and specify the most convenient format for them to work at the tournament. This offer is limited.


*The tournament organizer reserves the right to change / supplement the list of conditions after posting the appropriate notification on the website and social networks.

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