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Global Gambling Market Analysis & Forecasts 2012-2019 & 2020-2027: U.S. Market is Estimated at $119 Billion, While China is Forecast to Grow at 12.8% CAGR

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Online Gambling Market Size to Achieve USD 172 Billion by 2030 growing at 11.6% CAGR due to the Increasing Penetration of Mobile Phones Globally - Exclusive Report by Acumen Research and Consulting
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 The “Gambling – Global Market Trajectory & Analytics” report has been added to ResearchAndMarkets.com’s offering.

Global Gambling Market to Reach $647.9 Billion by 2027

Amid the COVID-19 crisis, the global market for Gambling estimated at US$443.2 Billion in the year 2020, is projected to reach a revised size of US$647.9 Billion by 2027, growing at a CAGR of 5.6% over the analysis period 2020-2027.

Lottery, one of the segments analyzed in the report, is projected to record a 9.9% CAGR and reach US$209.9 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Casino segment is readjusted to a revised 2% CAGR for the next 7-year period.

The U.S. Market is Estimated at $119 Billion, While China is Forecast to Grow at 12.8% CAGR

The Gambling market in the U.S. is estimated at US$119 Billion in the year 2020. China, the world`s second largest economy, is forecast to reach a projected market size of US$158.8 Billion by the year 2027 trailing a CAGR of 10.7% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 2.4% and 5.1% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 3.6% CAGR.

Betting Segment to Record 8.5% CAGR

In the global Betting segment, USA, Canada, Japan, China and Europe will drive the 7.7% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$64.8 Billion in the year 2020 will reach a projected size of US$108.6 Billion by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$94.2 Billion by the year 2027, while Latin America will expand at a 9.7% CAGR through the analysis period.

The report presents concise insights into how the pandemic has impacted production and the buy side for 2020 and 2021. A short-term phased recovery by key geography is also addressed.

Competitors identified in this market include, among others:

  • 1xbet (Exinvest Limited)
  • Holdings PLC
  • AsianLogic Limited
  • Bet365 Group
  • bet-at-home.com AG
  • Betsson AB
  • Betway Limited
  • BML Group Ltd. (Casinoeuro)
  • Caesars Interactive Entertainment, Inc.
  • Camelot Group
  • Casino Cosmopol
  • Casumo Services Limited
  • Co-Gaming Ltd. (Casinostugan)
  • Co-Gaming Ltd. (Comeon)
  • Folkeautomaten
  • Funstage Spielewebseitenbetriebsges.m.b.H
  • Galaxy Entertainment Group Ltd.
  • Genting Berhad
  • GVC Holdings PLC (Isle of Man)
  • Jackpotjoy Plc
  • Kindred Group plc
  • Las Vegas Sands Corporation
  • LeoVegas AB
  • MGM Resorts International
  • Mobilbet
  • Mr Green Limited
  • mybet Holding SE
  • NorgesAutomaten
  • Norsk Tipping AS
  • OnlineCasino Deutschland AG
  • Osterreichische Lotterien Gesellschaft mbH (Win2day)
  • Paddy Power Betfair
  • Pinnacle (Curacao)
  • Playtech PLC (Isle of Man)
  • Rank Group Plc
  • SJM Holdings Ltd.
  • Sportech PLC
  • Svenska Spel AB
  • The Stars Group
  • Vera & John
  • William Hill PLC
  • Wynn Resorts Limited

 

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Bacta to host Social Responsibility Exchange in November

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Bacta to host Social Responsibility Exchange in November
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Bacta will host its annual Social Responsibility Exchange at the County Hall in London on Thursday 22nd November, the trade body announced today. The event will provide members with an opportunity to share best practice tactics and strategies around Social Responsibility.

The event will be introduced by Elizabeth Speech, chair of bacta’s Social Responsibility Committee. YGAM and GamCare will also be speaking at the event alongside Social Responsibility updates from the Gambling Commission.

Bacta Membership, SR and Compliance Manager Russell Edge said: “Our Social Responsibility Exchange will allow members to hear crucial updates on Social Responsibility from the likes of the Gambling Commission, YGAM and GamCare.

“The day-long event will also provide a structured forum for discussion around the tactics and strategies bacta members are employing across the country.

“Ultimately, we hope members leave the event knowing more about Social Responsibility and having exchanged their knowledge where they can.”

 

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Australia

Massive News for the Esports Industry with Potential Inclusion in the Commonwealth Games

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Esports is one of the fastest growing industries in the world and there’s no limit to how big it could become. It’s already breached a valuation of $1 billion, and it’s expected to grow to $13.05 billion by 2025.

One of the greatest indicators that competitive gaming is going mainstream is the fact that it has been recognised by the Commonwealth Games. Indeed, it is expected to be included when the event takes place in Victoria in 2026.

Test Run Has Already Taken Place

A few years ago, the thought of seeing Esports at the Commonwealth Games would have been laughable. Now, it is a realistic prospect. It was recently reported that a dry run of the Commonwealth Esports Championships was held in Birmingham, England, at the 2022 Commonwealth Games to see if this type of competitive action could be included as an official event in 2026. It went well and garnered positive feedback from the people involved.

The Victoria edition of the Commonwealth Games is set to take place in 2026, with 16 sports already confirmed. However, the organisers are hoping to add more to the schedule with Esports being strongly considered. Competitive gaming has proven to be a popular spectator sport, with more people tuning in to watch it every year. By 2026, there could be close to a billion people watching Esports, meaning that it would be a popular inclusion at a major event.

Esports has been referred to as the “new sporting frontier,” and it wouldn’t be surprising to see it gaining even more credibility in the next decade. Even the world’s biggest traditional sports had to start somewhere. Football and cricket are now well-established and loved the world over, and there’s nothing stopping Esports from following a similar trajectory.

How Will This Affect Related Industries?

With the Commonwealth Games set to take place in Australia next time, the country could be in a prime position to capitalise on the inclusion of Esports. Part of the success of competitive gaming up to this point has been thanks to related industries pushing it, along with big name companies striking sponsorship deals. Australian companies, therefore, will most certainly seek to capitalise in 2026.

The betting industry was built around traditional sports, and it is now a behemoth industry around the world. In Australia, online betting is so popular that there are countless sites vying for bettors’ attention. Indeed, there are so many to sift through that people turn to comparison sites that list the best ones based on their offers and ratings. Bettors simply scroll through and then click a link to be taken directly to a site.

Many of these online sportsbooks are already offering eSports betting, and the number of markets available is only set to rise in the future. When the Commonwealth Games rolls around, betting sites could benefit from special offers. They may also start to have a greater focus on Esports, thus drawing more attention to the competitive gaming industry.

Esports at the Commonwealth Games isn’t just huge news for the industry itself, but it’s a great move for related industries. Australian companies are set to benefit in 2026, with the betting industry being in a particularly strong position to take advantage.

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eSports

Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions

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Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions
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This Sunday 14th, Nigma Galaxy is set to release the first episode of their new docu-series, Jiggy Biggy Best: A CS:GO Story, which follows their hugely successful female CS:GO team and their journey to becoming champions at two major tournaments this year.

The first instalment of the series will be launching on Nigma Galaxy’s YouTube channel at 1pm CEST on Sunday. You can find more information below, in case the team’s story would be of interest to your editorial plan:

  • Fans will get a behind the scene glimpse into the female Nigma Galaxy CS:GO team preparing for two of the biggest tournaments of their careers – ESL Impact League Season 1 in Dallas to the stand-alone ESL Impact tournament in Valencia
  • The docu-series also offers an exclusive peek into the teams journey to the top – their training regime, team cohesion and a deeper dive into the world of female esports
  • Uncover the dedication and support Nigma Galaxy have placed on the competitive female esports scene, one of the fastest-growing sub-genres in the industry
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