Connect with us
SOFTSWISS

Gaming

The success of Lost Arc and European servers’ debacle

Published

on

Reading Time: 4 minutes

 

When it comes to gaming, there are countless choices out there. But very few games manage to make a mark in the modern world. Like those, you keep returning to long after their release. One of the games that have instantly gained massive popularity among gamers recently is Lost Arc.

It is an MMORPG (Massive Multiplayer Online Role-Playing Games). But its features have made it highly popular, though the genre is familiar. But what sparked such interest from gamers?

In 2019, Lost Ark was released in Korea, but it entered the North American, South America, and European markets in February 2022. The release of the game in these nations led to a surge in its player base.

The best thing that happened for Tripod Studio and Smilegate’s game development subsidiary Smilegate RPG is that the game became the second most played game on Steam. The record was achieved within the first 24 hours of its release.

You may be surprised to know, but the sudden surge in popularity of the game led to the overloading of servers at some locations. So, what is this game? Which servers were at their capacity? What is the company doing about it? All these questions will be answered further!

A brief overview of Lost Arc

Published by Amazon, Lost Ark has numerous attractive elements that fit enthusiastic gamers. Here are some features that garnered over 15 million players for the game.

2.5x isometric view

The key aspect distinguishing Lost Arc from other games is the 2.5x isometric view. The view allows the players to interact better with the screen. As they can see enemies from a top-down angle, the fighting sequence becomes more enjoyable. It enhances game control and allows players to hold the on-screen situation better.

Different classes

A great thing about Lost Arc is the classes. The newly released version for the US and Europe has five classes with various subclasses under them. Each of these classes has its unique powers and abilities. If you know the Korean version, many classes are not included in this version. Anyhow, the inclusion of Warrior, Gunner, Assassin, Mage, and Martial Arts classes have led to massive adoption by the gaming community.

Variety of quests

As Lost Ark is an open-world game, you can do a lot of different quests in the game to keep yourself entertained, such as:

  • Work on building your strongholds.
  • Go on an exploration of new islands on your ship.
  • Kill your time upgrading your skills and play the market at the auction house.
  • Complete daily and weekly quests.

PvP and PvE

The game support both PvP and PvE modes. It means that you get to fight with other players and monsters in the same game.

Apart from these, there are countless other aspects like getting pirate coins, awakening skills, power pass, etc., in the game. These will be in the endgame scenario after the player reaches level 50.

The endgame mode has three tiers: Tier 1, Tier 2, and Tier 3. Once you get in the endgame mode, there are various add-on things that you can do, such as raiding, global events, PvP, collectibles, and dungeons.

Lost Ark and European servers

The Lost Ark witnessed an abrupt increase in the userbase when it hit the US and European markets. As per Steam, the number of concurrent players hit the 1.3 million player mark within a few hours. The number was more than expected as the game was packed with features that were most likely to attract the right audience.

But this massive adoption of the game led to the overloading of European servers. As more users were trying to access the game simultaneously, the server could not handle it, and the players were queued. The situation seems to have somewhat stabilized, but people will still have to wait for their turn to enter the game.

The effect of this was visible in the reviews of the game. On Steam, the user reviews were mixed, but more were on the bright side. Over 60% of the Steam reviews of the game were positive. The rest of the reviews were negative and likely had nothing to do with the game’s shortcomings.

Almost every review highlighted that the game was inaccessible, which was obvious.

Is Smilegate doing anything about the servers?

As of now, there are no plans for Smilegate to increase the capacity of their servers in the Central European region. The reason supporting this claim is the complexity of the systems involved. But Amazon has taken steps to make up for this situation. They have proposed to make another game region, Europe West.

Though the region has been created, it’s not the permanent solution. Players are still expected to wait in queues as the server reduces the wait time and does not eliminate it. The professional team of Lost Ark is busy fixing server and matchmaking errors.

Of course, you can try to evade the server madness in other ways. For instance, you can get a VPN for PC and hide your IP address. What can this help achieve? Well, you will spoof your location, which has worked for many players wishing to connect to servers outside their countries. It is a classic trick, which might be helpful when playing online games and looking for the best server with the shortest queues.

Lost Ark is free to play on Steam. However, there are also options for purchasing starter packs that will likely help you out in the game.

Gaming

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

Published

on

Reading Time: 2 minutes

Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (∑∫ỹriȱŋ) Tribe Week with a brand-new Midnight (₼idŋighţ) skin and donations to support reforestation.

Tapping into the Elyrion Tribe’s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopia’s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lövstedt, General Manager at Midjiwan, commented:

“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.”

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of D’Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested €250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

Continue Reading

Gaming

Digital Asset Horse Racing Game Stables Appoints Lebnan Nader CEO And Unveils International Expansion Plan

Published

on

Reading Time: 2 minutes

Stables, the Paris-based Web3 Equestrian Fantasy Game, has appointed venture capital veteran Lebnan Nader as Chief Executive Officer.

Lebnan Nader, who had founded and run several gaming and technology businesses, will oversee an international expansion as Stables seeks to add horses and attract owners from outside its French home market.

Launched in January 2023, Stables was born from an ambitious project funded by PMU, the European leader and number 3 worldwide in horse betting, alongside the startup studio 321. The game is designed to bring the excitement of horse racing into the digital realm by combining real data from actual racehorses with an online Web3 gaming experience where horses are represented as tradable non-fungible tokens.
“Stables brings together two of my favorite domains, video gaming and horse racing. Two sectors I’ve been involved in for the past 12 years. The game’s ambitions are high, and that’s what convinced me,” said Lebnan Nader, CEO of Stables. “The teams have done a tremendous job, and we will continue to develop the game, but my priority will be our community, as they are our greatest strength.”
A graduate of HEC Paris with nearly 20 years experience in strategy, product development, and market positioning in the digital sector, Lebnan co-founded an internationally acclaimed video and VR gaming studio, and also co-founded a software company for lottery and betting operators.

PMU’s initial gamble to reach a new audience has paid off as Stables now boasts a community of several thousand engaged players, aged 25 to 40 on average. The community is currently composed of 70% French players and 30% from the rest of the world.

The Stables teams are now expanding the gaming experience by adding new features that will allow any player, even without owning NFTs, to be able to explore Stables for free. A seasonal horse racing system with an in-game leaderboard will be introduced, as well as “The Paddock Gazette,” a feature allowing the analysis of all NFT data and comparing their performances.

The ability to interact with other players and access numerous new horses are among the features currently in development.
“In 2023, Stables succeeded in realizing PMU’s bold vision of diversifying the world of horse racing into Web3 and becoming today’s reference in equestrian fantasy gaming. Contributing alongside its historic partners to the financial support for an accelerated development of Stables represents for the Tezos Foundation a natural progression to the adoption of Tezos. Among other things, the Tezos Foundation always listens to the needs of management teams and economically engages in projects that have adopted its blockchain to be an active participant in their growth stages,” says Jean-Frédéric Mognetti, Executive Director of the Tezos Foundation.
“Convinced of the relevance of the project, it seemed important to involve new investors. We enthusiastically welcome the financial support of the Tezos Foundation, which strengthens a proven technical collaboration that the project has benefited from since its inception,” comments Emmanuelle Malecaze-Doublet, CEO of PMU.

Continue Reading

Gaming

Speechless Announces Hybrid License, Giving Actors Greater Control Over Their AI-Generated Voices

Published

on

Reading Time: 2 minutes

 

New platform will enable voice actors to gain commission on their AI-generated counterparts while also streamlining the development process for studios

Today, Speechless, the voice actor database and asset tool for the games industry, has announced its new Hybrid AI License, combining real voice talent and generative artificial intelligence (AI). This new license will enable game developers to utilize all aspects of modern voice-over production while providing more equitable opportunities for the actors themselves. With the current games landscape increasingly experimenting with the potential of AI, Speechless is offering a solution that takes a greater ethical approach to this technology.

The first complete management system for the games industry, Speechless’ Hybrid AI License easily allows developers to use the full range of voice-over options in one place; from text-to-speech, speech-to-speech and conventional voice recording. Unlike other text-to-speech providers, Speechless’ integrated approach allows developers to access the voice actors behind the AI-generated, text-to-speech options. This license not only enables developers to gain greater creative control over voice production but also gives actors control over their AI-generated voice.

Voice actors will benefit from this license by having their AI-generated voice earn a commission when it is licensed by developers. In addition, developers can utilize text-to-speech options to refine their scripts before bringing on the voice actor for the full recording. Developers can then adjust the voice actor’s recording with its AI counterpart at the later stages of development, removing the need for reshoots and allowing voice actors to move on to new projects.

The potential of Speechless’ License also enables a greater depth of content for side characters and NPCs and streamlines localization in new markets while keeping voice talent involved. With the rise of generative AI in game development, Speechless is establishing the best practice for utilizing the advantages of this technology without excluding the creative talent of voice actors.

This new license is available immediately and follows Speechless’ recent collaboration with audio middleware leader Audiokinetic Wwise.

“We can’t ignore the potential AI has for the games industry but we need to approach this technology ethically; that’s what we aim to achieve when it comes to voice-acting,” the Chief Executive Officer for Speechless, Peo Drangert (pictured), said. “By offering a hybrid license, developers can streamline their processes and experiment with different voice actors at a lower cost. At the same time, voice actors are compensated for their work and the work of their AI-generated voice, have greater opportunities to collaborate with studios and can work more flexibly. AI will continue to grow in the games sector, so we must use it responsibly to ensure a fairer industry.”

Continue Reading
Advertisement
Alpha Affiliates
Advertisement

EveryMatrix

Advertisement

SaaS-builder for partner program development and performance marketing optimization

Advertisement

Launch your iGaming business swiftly and effortlessly with our comprehensive turnkey solutions

Advertisement

LEADING AFFILIATE MARKETING SHOW

Trending (Top 7)

Get it on Google Play

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.